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Custom heads battleblock theater
Custom heads battleblock theater











In a reference character, let alone a game where cats SPEW GRENADES FROM THEIR MOUTHS I don't think making sense is really a priority. And if it's supposed to be a glossy shine.oops. It was also impossible to figure out the perspective of it, too. (12-16-2014, 11:52 AM)Kosheh Wrote: You have the ribbon around the hat like Layton does (yours didn't make sense around the top of the hat - sorry. Share any heads you make here, so we can use them as well and laugh when they explode as they most surely will. It's still not bad though, I made it simply to test it out anyway. I'll try remake it to look better and fit the style of the original faces. So yeah, whipped up my ref in like 5 minutes in GIMP: When you're playing multiplayer, you need to enable "Remote User Faces" in the options to see other peoples' custom heads.Not horribly so but just a bit, you'll see what I mean when you try it out. Black-and-white images work well since the black stays black and the white turns to the chosen colour. The colours in the head will be tinted to the player's colour, except for white which just keeps the original colours.Transparency is supported, this includes partial transparency like anti-aliasing or see-through-y things.Your head must be facing right in your image, otherwise he'll face the wrong way.I think you can have up to 60 or so at a time.

custom heads battleblock theater

To open it in the game, just customise you're prisoner performer, go to the blueprint head (a new head shape that'll be there), and the custom heads will appear as face choices. Make a 128x128 image of your head, and put it in "\steamapps\common\BattleBlock Theater\GameData\UserFaces".













Custom heads battleblock theater